Website powered by

Aliens: Fireteam Elite Weapons and Workflow

I was tasked with creating these weapons and designing the entire gun workflow and customization system. This is a feature in Aliens Fireteam that allows the player to customize their firearms with various attachments, like stocks, muzzles, magazines and optics. Also, the player has the ability to assign a decal that can be moved, scaled, and rotated and placed onto the gun. The weapon system uses a masked-based material system that allows developers to quickly create high quality materials with minimal micro-managing of details. With the support of Denis Korkh and input from other departments I was able to create and successfully ship this entire feature set. Tyler Bolster came on board and expanded upon the weapons and materials available to the player, as well as introduced new features to the materials to allow for Manufacturer specific details, like glows or special optics.

Art Direction: Matt Highison
Concepts: Brian Flynn
Text Decals and Gun Usurper: Tyler Bolster

Assault Rifle

Assault Rifle

Assault Rifle

Assault Rifle

Burst Rifle

Burst Rifle

Burst Rifle

Burst Rifle

Machine Pistol

Machine Pistol

Machine Pistol

Machine Pistol