I was the primary material maker for the entire game of Aliens: Fireteam Elite. I co-created a masked based material system to facilitate our small team and big dreams. I was also tasked with creating any special materials, like glowing alien liquid, frosted glass, or Biomech spacehip material.
Props and structure assets in these images are a combination of work, lead by Konrad Beerbaum with heavy work from outsourcing partners.
Art Direction: Matt Highison
Concepts: Nicholas Stohlman
Kit Lead: Konrad Beerbaum