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Aliens: Fireteam Elite Materials - Biomech

I was the primary material maker for the entire game of Aliens: Fireteam Elite. I co-created a masked based material system to facilitate our small team and big dreams. I was also tasked with creating any special materials, like glowing alien liquid, frosted glass, or Biomech spacehip material.

Props and structure assets in these images are a combination of work, lead by Konrad Beerbaum with heavy work from outsourcing partners.

Art Direction: Matt Highison
Concepts: Nicholas Stohlman
Kit Lead: Konrad Beerbaum

Outsourced Asset with my materials

Outsourced Asset with my materials

Animated liquid

Animated liquid

Outsourced Asset with my materials

Outsourced Asset with my materials

Outsourced Asset with my materials

Outsourced Asset with my materials

Outsourced Asset with my materials

Outsourced Asset with my materials

Outsourced Asset with my materials

Outsourced Asset with my materials